← Back to Home

← All versions

v1.1.0 — ZLZ Hub & Lighting

Current version

New Features

  • Added ZLZ Hub to check that everything is installed and set up correctly
  • Added Screen Space Reflection as a second reflection method alongside Planar Reflection — each pixel traces its reflection through the frame, so it works on raised platforms and vertical surfaces without a reflection plane

Improved Workflow

  • Moved lighting and shadows onto a single shared core, used by both ZLZ Anime Shader and ZLZ Env Shader

Bug Fixes

  • Fixed incorrect namespaces
  • Fixed Planar Reflection bugs for more accurate reflections
  • Fixed Planar Reflection not working with Fog
  • Fixed grass not receiving shadows
  • Fixed bugs in baked lighting
  • Fixed Renderer Features being added more than once after deleting and reinstalling the package — renderers that already have duplicates are repaired automatically
  • Fixed compiler warnings on Unity 6.3 and 6.5

After Updating

When updating the package, run the folder reorganisation once:

Window › ZLZ › Hub › Reorganise Folder