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v1.1.0 — ZLZ Hub & Lighting
Current version
New Features
- Added ZLZ Hub to check that everything is installed and set up correctly
- Added Screen Space Reflection as a second reflection method alongside Planar Reflection — each pixel traces its reflection through the frame, so it works on raised platforms and vertical surfaces without a reflection plane
Improved Workflow
- Moved lighting and shadows onto a single shared core, used by both ZLZ Anime Shader and ZLZ Env Shader
Bug Fixes
- Fixed incorrect namespaces
- Fixed Planar Reflection bugs for more accurate reflections
- Fixed Planar Reflection not working with Fog
- Fixed grass not receiving shadows
- Fixed bugs in baked lighting
- Fixed Renderer Features being added more than once after deleting and reinstalling the package — renderers that already have duplicates are repaired automatically
- Fixed compiler warnings on Unity 6.3 and 6.5
After Updating
When updating the package, run the folder reorganisation once:
Window › ZLZ › Hub › Reorganise Folder