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v1.0.0 — Initial Release
Released: March 3, 2026
Initial release of ZLZ Anime Shader for the Universal Render Pipeline (URP) — an anime-style character shader designed for real production use, suitable for both Artists and Technical Artists.
Features
- Hair Transparent : Transparent hair rendering for clear facial visibility
- Hair Shadow : Sharp and high-quality hair shadows that add depth and realism
- Base Character Colors : Direct control over base color and shadow color of the character
- Face Shadow : Face shadow control for clear and readable anime-style facial shading
- Receive Realtime Shadow : Supports receiving realtime shadows from scene lighting
- Lighting : Supports Main Directional Light and Additional Lights
- Toon Shade Ramp : Controls sharpness and smooth transitions between light and shadow
- Outline : Adjustable character outline with controllable thickness and color
- Metallic : Tuned metallic surface support for anime-style materials
- Hair Highlight : Adds stylized highlights to hair for shine and depth
- Emissive : Controls emissive color and intensity for special effects
- Dissolve : Dissolve effect for character appearance and disappearance
- Transparency : Supports transparent materials for special use cases
- Soft Light : Soft additive lighting to enhance skin smoothness
- Rim Light : Rim lighting to separate the character from the background
- Target Darken : Darkens the character to emphasize targets or important scenes
- Indicator : Visual indicator effects for character states or targets
- Get Hit : Reactive visual effect when the character is hit
- Upgrade : Visual effects for character or equipment upgrades
- Light Sweep : Sweeping light effect for showcasing weapons or special moments
Performance & Compatibility
- Built for the Universal Render Pipeline (URP)
- Optimized for mobile and real-time projects
- Feature-based shader variants for efficient performance
- Compatible with SRP Batcher
- Designed for Mobile and PC platforms