ZLZ Docs

Setup Character

Overview
Standard Setup Advanced Hair Setup Tone Mapping

Features

Overview
hair-system FaceShadow Character Contact Shadow Head Direction System Base Character Lighting Base Character Colors Outline NormalMap Specular Metallic Soft Light RimLight ShadowEdge Hair Highlight Emissive ToonRampSmooth Transparency Outline-Selection FX Runtime Dither FX Runtime Dissolve FX Runtime GetHit FX Runtime Target-Darken FX Runtime Upgrade FX Runtime Indicator FX Runtime LightSweep

Performance

Performance

FAQ

FAQ

Changelog

Overview
v1.7.0 v1.6.0 v1.5.0 v1.4.0 v1.3.0 v1.2.0 v1.1.0 v1.0.0

Other Products

ZLZ Env Shader Docs
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Changelog

All notable changes to ZLZ Anime Shader are documented here. Select a version:

  • v1.7.0 — Receive Shadow Update — Released June 15, 2026 · Current version
  • v1.6.0 — Shadow & Outline Update
  • v1.5.0 — Texture Mask & Character Effects Update
  • v1.4.0 — Character Workflow & Performance Optimization Update
  • v1.3.0 — Stylized Tone Mapping & Workflow Update
  • v1.2.0 — Face Shadow Accuracy & Workflow Update
  • v1.1.0 — Face Shadow Redesign
  • v1.0.0 — Initial Release — Released March 3, 2026