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Emissive

Emissive

emissive

Emissive is used to add light to specific areas of the character, making them appear glowing or visually prominent. It is suitable for elements such as gems, eyes, or special effects on the character.

This feature controls its active area through the

Feature Mask (Blue Channel).

If no mask is defined in this channel, the Emissive effect will not be applied.

Parameters

  • Emissive Color : Adjusts the color of the emissive effect
  • Emissive Intensity : Controls the brightness of the emissive effect