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v1.8.0 — Shader GUI & Integration Update
New Features
- Added clearer guidance for Transparency Mask using the Main Texture Alpha Channel
- Added Documentation buttons to individual features for quick access to the relevant documentation
Improved Workflow
- Improved Shader GUI for Mask Features to reduce confusion and make settings easier to understand
- Improved the visual state of Mask Texture features to make their status more prominent and easier to identify
- Improved Outline and Contact Shadow compatibility with the upcoming ZLZ Env Shader
Bug Fixes
- Fixed Additional Light passing through walls