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v1.8.0 — Shader GUI & Integration Update

New Features

  • Added clearer guidance for Transparency Mask using the Main Texture Alpha Channel
  • Added Documentation buttons to individual features for quick access to the relevant documentation

Improved Workflow

  • Improved Shader GUI for Mask Features to reduce confusion and make settings easier to understand
  • Improved the visual state of Mask Texture features to make their status more prominent and easier to identify
  • Improved Outline and Contact Shadow compatibility with the upcoming ZLZ Env Shader

Bug Fixes

  • Fixed Additional Light passing through walls