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v1.9.0 — ZLZ Hub & Lighting

Current version

Known critical issue. The Lighting folder was left out of this package export, so v1.9.0 cannot be used after updating. The fix is in v2.0.0, which is currently in Unity Asset Store review — please hold off on updating to v1.9.0 until it is published.

New Features

  • Added ZLZ Hub to verify the package is installed correctly and completely
  • Added Probe Occlusion support so characters receive baked lighting correctly
  • Added per-texture UV channel selection

Improved Workflow

  • Moved lighting and shadows onto a single shared core, used by both ZLZ Anime Shader and ZLZ Environment Shader

Bug Fixes

  • Fixed Additional Light not working on Forward+
  • Fixed features that depend on a Directional Light breaking when it is turned off — they now keep working from a fallback light direction